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Weapon Guide

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Introduction Edit

I realize that there were two pages on this already, but they weren't very good, so I thought I'd make a new page that was decent.

Stats Edit

Each weapon may have the following statistics:

  • Compose chances = grade + level + 4
  • Grade (1, 2, or 3)
  • Level (+1, +2, etc.)
  • Weight (varies with weapon)
  • Min Dmg (varies with weapon)
  • Max Dmg (varies with weapon)
  • Extra:
    • Elements (new element will overwrite old element):
      • Fire level
      • Ice level
      • Thunder level
      • Poison level
    • Crit
    • SP recover
    • HP recover
    • Drop rate
    • Atk bonus
    •  %Atk bonus
  • Required Level = [Number in List (see below)] * 5 + 1, unless it's Tommy's Wand, in which case, it's just 1.
  • Pricing
    • Base price: 2^([# of level 1 extras]-1)*600 + 2^([# of level 2 extras])*650 + 2^([# of level 3 extras]+1)*700 + 2^([# of level 4 extras]+2)*750 + [Min Dmg]*(20+level*3+(grade-1)*10) + [Max Dmg]
      • In summation: More attributes = exponentially more expensive, stronger = more expensive
    • Final price = [Base price] + [Base price]*[Required Level]/50 rounded down.

Types Edit

Weapons are sorted into three types: Sword, Blade, and Axe. They share many common parameters, such as elements, weight, damage, composition, and so on. There are 10 swords, 10 blades, and 11 axes in the game. Listed are as spelled in game.

Sword Edit

Balance power and speed

  1. Long Sword
  2. Steel Sword
  3. Sword of Leader
  4. Sword of Apollo
  5. Sword of Curse
  6. Sword of Legend
  7. Sword of Brave
  8. Sword of Blood
  9. Sword of Dark
  10. Holy Sword - Sanctifier

Min. Damage = 3+12*[number in list-1]+(level*6+15*(grade-1))

Max Damage = [Min. Damage] + 4 + [number in list-1] + (level*6+15*(grade-1))

Weight = 10+[number in list-1]*12

Skill path Edit

  • Proficiency of Sword
  • Finality of Sword
  • Specialty of Sword

Blade Edit

Fastest, but weakest

  1. Simitar
  2. Yataghan
  3. Pirates Dagger
  4. Assassin
  5. Falchion of Posedon
  6. Twilight of the Gods
  7. Falchion of Rune
  8. Lease of Death
  9. Falchion of Haemophilus
  10. Devil Falchion - Terminater

Min Damage = 2+10*[number in list-1] + (level*6+15*(grade-1))

Max Damage = [Min. Damage] + 4 + [number in list-1] + (level*6+15*(grade-1))

Weight = 6+[number in list-1]*10

Skill path Edit

  • Proficiency of Blade
  • Finality of Blade
  • Specialty of Blade

Axe Edit

Strongest, but slowest

  1. Hatchet
  2. Steel Axe
  3. Axe of Orc
  4. Axe of Berserk
  5. Axe of Warrior
  6. Axe of Destruction
  7. Axe of Brave
  8. Axe of Decapitation
  9. Axe of Doom
  10. Gods Axe - Dragon Slayer
  11. Tommy's wand

Min Damage = 4+15*[number in list-1]+(level*6+15*(grade-1)), unless it's Tommy's Wand, which is 0.

Max Damage = [Min. Damage] + 6 + 2*[number in list-1] + (level*6+15*(grade-1)), unless it's Tommy's Wand, which is 0.

Weight = 15*[number in list]

Skill path Edit

  • Proficiency of Axe
  • Finality of Axe
  • Specialty of Axe

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