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Level:

  • Caps out at 35. The game will not let you gain any more exp at lv 35.
  • If the monster is 3 or more levels above you, then it will not display any information about its name or remaining hp.
  • If a monster is 2 or more levels above you on the map, the game will caution you.
  • An experience penalty is applied if your level is above the monster's. See Monsters page for more details on EXP.
  • Armor and weapons all have a required level.
  • There is an attack penalty for monsters higher in level.

Strength:

  • Each point adds 0.5 to minimum attack damage and 1 to maximum attack damage
  • Each point adds 5 to maximum encumbrance

Agility:

  • Each point adds 2 to defense
  • Each point increases block rate by 0.1%; every 10 agility adds 1% to block rate

Constitution:

  • Each point increases Max HP by 10
  • Each point increases Max SP by 3

Luck:

  • Each point increases critical hit chance by 0.25%; every 4 luck adds 1% to critical hit chance
  • Luck increases the drop rate of items by 1.

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